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Coded Cultures - Presentations

The artist presentations of »CODED CULTURES – Exploring Creative Emergences« will take place at the Yokohama Creativecity Center (YCC). A mix of perfomances, presentations and showcases will give an inside look on artistic practices and opens for the audience the possibility to be involved in this processes.

Besides this an information area about the »Japan Media Arts Festival in Vienna 2009« and an »Austrian Supporter Section« will be installed. We want to thank Yokohama Creativecity Center for supporting CODED CULTURES.


Common Flowers (Bio-hacking and Open-sourcing)
Common Flowers / City Gardening
Group: BCL (AT/JP)
Artists: Georg Tremmel Shiho Fukuhara

“Common Flowers / City Gardening” transfers the basic biotechnology knowledge and plant-tissue cultures skills required to prepare growth media, clone genetically modified blue carnation and release the resulting plants in the city of Yokohama. The processes and technologies involved are based on a DIY bio-bending approach, using tools, items and ingredients readily available in any well stocked kitchen or easily purchased at a nearby drug store. The basis for this workshop/performance/cooking show is Suntory Flowers’ blue “Moondust” carnation, the first commercially available and purely aesthetic GM product. The goal is to communicate the necessary steps, to take ownership of the biotechnology, and to discover the joy of gardening with genetically modified plants. The workshops teaches how to make very Common Flowers from the very special flowers that are the blue carnations. Visitors are invited to participate and encouraged to propagate.
nOtbOt - Walter Langenlaar
nOtbOt :: contemporary collage >= open hard- and software.
Artist: Walter Langelaar (NL)

Walter will show how his installation ‘nOtbOt’ builds upon several artistic projects and platforms which were all licensed to be Open Source, and thus open for re-use, modification and re-interpretation. A tribute to some of the fine work that is being done in contemporary hard- and software development, in this case mostly by [digital] artists. From custom PD-externals to artistic videogame modification, to Open Hardware via Arduino’s and homebrew HID’s, hacked together with a hint of consumer-electronics appropriation… Web: notbot.lowstandart.net
SEKILALA - Bio Furniture
SEKILALA – Bio Furniture
Artists: Yuka Shimura Kentaro Shimura

Observing our surroundings we cannot fail to notice the ubiquity of animal skin. Animal skin is everywhere and used for a multitude of things like bags, shoes, furniture, etc. The fact that our lovely contoured chair is covered in the skin of a dead animal may be repugnant to some. Bio-furniture is living furniture. In modern times since Descartes, we have been neglectful in interpreting the body as an attached part of our consciousness. Merleau-Ponty documented the symptoms of ‘phantom limb’ in patients who had lost a body part in war. Bio-furniture using skin expansion is questioning the boundaries of existence, it threatens to open new avenues into Bioethics by touching the real existence of ‘Others’.
The Process of Nicodama
Artist: Ryota Kuwakubo (JP)

When I am thinking about my work, I have never told the process of making some of my projects. For CODED CULTURES in Yokohama I want to take the opportunity and try it. Nicodama in one of my recent projects. I’m going to talk not only about the concept of it but also how I came up with the idea, how I prototyped it and how it was developed as a final version. Talking about the process of making art work is very practical. You may not expect its importance when you are not specialized in making something. But you might find some conceptual aspect by knowing how my work has been built.
“Superenhanced”: Generator & Tetralogy

The Lecture-Performance will be split two ways. The main part will feature a superenhanced interrogation. A local detainee will be strapped to the floor in a stressposition and will be interrogated by UBERMORGEN.COM using the Superenhanced Generator as an interrogation software that automatizes, dehumanizes, familiarizes and therefore optimizes examination. The Online-Tool uses a smart – learning – backend which also includes „intelligence“ – additional information about the detainee found via google, facebook and youtube – into the interrogation. The second part will focus on the Generator Tetralogy 2001-2009 consisting of 4 different Generators producing foriginal documents, picking up on the presentation at Coded Cultures in Vienna 2009 with the topic: “How to design hallucinatory software”, surrounding topics such as “The Foriginal”, “consensual hallucination” and the element of artistic “intentionality”, which is substituted with the random factor much sought after by the avant-garde movements.
Ujino Muneteru: Ujino and The Rotators
Ujino and The Rotators
Lecturer: Ujino Muneteru (JP)

In fact Ujino is the only artist in the Rotators and the other members of the band are consisting of “objects” operated by motors. Ujino uses as his main sound source “standard motorized electrical appliances (hairdryers, drills, etc) the names of which are more or less the same all around the world. Ujino creates interfaces using the kind of DJ turntable available in any city and secondhand copies of mass-produced pop records. Other than these, the objects he uses are all familiar secondhand (not vintage) household items purchased locally, such as automobiles, furniture, toys, and lighting apparatuses. When he incorporates all these things together he ends up with something that’s both an automatically playing sound sculpture and a musical instrument that can be played manually.
un-der-construction - exonemo (Yae Akaiwa & Kensuke Sembo /JP)
Artists: exonemo (Yae Akaiwa & Kensuke Sembo, JP)

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Yuko Mohri: The Execution of Everything
The Execution of Everything
Artist: Yuko Mohri (JP)

Everyday machines, such as computer devices for instance, are specifically designed to work for a special purpose; on the other hand, these machines carry within the possibility to be treated as performative objects or transformative artifacts. In the performance, computers, data devices and artifacts used in an unconventional way, are subjected to unusual operations and becoming “embodied actors”, opening up unpredicted possibilities. The resulting images and interactions represent a record, which enables us to look at these media devices from another point of view. In the performance for Coded Cultures in Yokohama, a printer works like a musical machine connected to several DIY-devices transforming several inputs from the environment and the audience. The sensors on the modified printer are switches to operate everyday machines controlled by black and white colors on a roll paper. At the performance in Yokohama something unpredictable will happen using this system dynamically!
playing ?
playing ?
Artists: Christian GützerEmanuel Andel

Out of curiousness and boredom we deconstructed and short circuited the hardware of an old computer, suprisingly the computer generated a beautiful visual output without programming. That was the beginning of 5VOLTCORE six years ago. Meanwhile we built a Robot that generates creative aesthetic information by shortcircuiting himself, a machine that manipulates the natural growth of a plant, a self-fulfilling cybernetic system, that plays with the senses and perceptions of the user and we save information noninvasive, in a living bonsai tree.
In a short performative presentation we will show an overview of our past and future works and our playful access to media art.
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